Rules of Engagement

Sea Battle Game Rules: Ship Placement and Turn-Based Combat | HiddenFleet

Official and classic rules for the turn-based Sea Battle (battleship-style) board game. Learn everything about the 10×10 grid layout, the 10-ship fleet composition, placement rules requiring a 1-cell buffer zone, turn mechanics, and how to win.

10x10 Grid and 10-Ship Fleet Composition

The battle is fought on a 10×10 square grid. Horizontal lines are labeled with letters (A–J), while vertical columns are numbered 1 to 10. Each commander deploys a fleet of 10 ships totaling 20 segments:
• 1 four-deck ship (Battleship) - 4 grid cells long;
• 2 three-deck ships (Cruisers) - 3 cells each;
• 3 two-deck ships (Destroyers) - 2 cells each;
• 4 single-deck ships (Patrol Boats / Submarines) - 1 cell each.

Ship Placement Rules & Buffer Zone

Ships may only be positioned in straight horizontal or vertical lines (diagonal ships or curved shapes are strictly forbidden).
The primary rule of Sea Battle is: ships must never touch each other, neither along sides nor corners. There must always be at least one empty cell between any two vessels. Placing ships flush against the grid borders is permitted. In HiddenFleet, you can place ships manually or use instant random auto-placement.

Turn-Based Firing & Victory Conditions

Players take turns calling target coordinates (e.g., 'B-4'):
• Miss - the shot lands in an empty cell. The turn passes to your opponent.
• Hit - the shot strikes a segment of a multi-deck vessel. The attacking player earns an immediate bonus shot.
• Sunk (Destroyed) - all segments of a ship have been hit. Adjacent perimeter cells are safely marked, and the attacker retains the turn.
Victory: The first commander to locate and sink all 10 enemy ships wins the battle.

Frequently Asked Questions (FAQ)

Can ships touch diagonally or be placed next to each other?

No, classic Sea Battle rules require a 1-cell empty buffer zone in all directions (sides and corners) between all ships.

Do you get an extra turn when you hit a ship?

Yes. Whenever you hit or sink an enemy ship, you immediately take another shot. The turn passes only when you miss.

Can ships be placed on the edges of the board?

Yes, placing ships along the outer borders (lines 1, 10, A, J) is allowed as long as the 1-cell distance to your other ships is respected.

How many ships are in a standard Sea Battle fleet?

Each player commands exactly 10 ships: one 4-deck, two 3-deck, three 2-deck, and four 1-deck vessels (20 ship segments total).

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Summary

Official rules for classic 10x10 Sea Battle: fleet of 10 ships, placement rules with buffer zone, turn order, hits, and victory conditions.